Saturday, June 30, 2012


Couple of things this update:

#1, I've found out about this awesome new study group called the Crimson Guardians. That's where I got the assignment below. It was fun though!

#2, looks like my school has sorted things out with the budget at least, but I'm still afraid to see what's going to be happening this upcoming semester.

and #3, This painting method looks like it actually works for me! Ahhh that makes me very happy. I need to keep practicing more of course, but it's a relief to finally know that I'm on a path that works for me in my digital work.

Anyway... here's the piece for today.

Prometheus Still

Title:  Prometheus Still
Date: June 29 - 30, 2012
Medium: Photoshop
Scale: Original is 2206px x 815px

Notes: This one was a challenge for many different reasons. The lighting was difficult, the contrast in color was crazy, looking back I still want to work a ton more on his face, but I was given a time limit, so I followed suit. Only going over by like five minutes. We'll call it 2hrs 5minutes.

Prometheus Still - Tutorial

Title:  Prometheus Still - Tutorial
Date: June 29 - 30, 2012
Medium: Photoshop
Scale: Original is 2206px x 815px

Notes: Just as before, for anyone interested, that's my process... 

Friday, June 29, 2012

Pencils for Fun

Ashley Fallout-ing

Title:  Ashley Fallout-ing
Date: June 28, 2012
Medium: Graphite
Scale: Original is 9" x 6"

Notes: Just doing some life scribbles while she plays New Vegas.

Oil Changes are Dull

Title:  Oil Changes are Dull
Date: June 25, 2012
Medium: Graphite
Scale: Original is 9" x 12"

Notes: The waiting room while getting my oil changed was so incredibly dull, so I just drew the people that were pretty much passed out in there plus my hands.

Warrior from Brainpan

Title:  Warrior from Brainpan
Date: June 25, 2012
Medium: Graphite
Scale: Original is 9" x 12"

Notes: I kind of think the boredom shows in this one while I was getting my oil change... I was just sketching for fun.

Lord of the Rings Speedy

Here's another... this time a true speedy.

Gollum Speedpaint

Title:  Gollum Speedpaint
Date: June 29, 2012
Medium: Photoshop
Scale: Original is 2070px 735px

Notes: This time around I started with that textured brush... but ended up doing pretty much the entire thing in rounded brush. It was still good to gather the value really fast with that other brush. I'm having lots of fun with this. MORE MORE MORE! Oh, and this one was almost exactly an hour.

Gollum Speedpaint - Tutorial

Title:  Gollum Speedpaint - Tutorial
Date: June 29, 2012
Medium: Photoshop
Scale: Original is 2070px 735px

Notes: I just hope these will help someone sometime...

Tuesday, June 26, 2012

New Process Makes for Dramatic Results

So... I was pretty much pining over Don Dos Santos' process tutorial (scroll to the mooncalled tutorial). It was with me when I painted that last piece traditionally. I think that it, coupled with the impressionist techniques I learned from school have made for a BREAKTHROUGH!

Of course... further research is needed. But I am very satisfied with the results!

Repo! Film Study

Title:  Repo! Film Study
Date: June 25 - 26, 2012
Medium: Photoshop
Scale: Original is 1470px x 1160px

Notes: So this is pretty much the culmination of everything that I've studied thus far, plus a great movie still. I think I am satisfied with how this turned out, but of course, as always... more research is required! Took about 3.5 hours total.

Repo! Film Study - Tutorial

Title:  Repo! Film Study - Tutorial
Date: June 25 - 26, 2012
Medium: Photoshop
Scale: Original is 1470px x 1160px

Notes: The tutorial for those that are interested in how this was made.

Monday, June 25, 2012

Forgot these...

Bacchus - Round 2

Title:  Bacchus - Round 2
Date: June 23, 2012
Medium: Photoshop
Scale: Original is 1006px x 1006px

Notes: Awhile back I painted a version of Bacchus from Carravaggio. Well I'm retrying that now...

Pose Study

Title:  Pose Study
Date: June 23, 2012
Medium: Photoshop

Notes: This was my 'pre-work' study for that Saturday. Just wasn't really on the ball that day. Not like the 'crow' study...

ChoW Y'all

Finally did a Character of the Week. Pretty much spent the last couple of days painting and sketching.

Nothing really new to report.

ChoW # 293 -- The Keymaster

Title:  ChoW # 293 -- The Keymaster
Date: June 22 - 25, 2012
Medium: Watercolor / Gouache
Scale: Original is 9" x 12"

Notes: My final sketch for's character of the week.  Honestly... this is the first time I've ever painted traditionally with a purpose. It was awesome! I want to do a ton more of this.

Here's the brief: 

 The Keymaster 
Design the great Keymaster of the Seven Halls!!
DEADLINE: SUNDAY 24th June 8PM GMT+1 (9PM British Summer Time)
Check your timezone!

In the middle of The Old Lands, sits the capital city; a glorious and beautiful place with seven magnificent halls at it's centre, one for each of the elements of the Gods; Fire, Water, Earth, Air, Light, Dark and Magic. The entrance to each hall is blocked by an enormous door which can only be opened using a special key. Each key, is unique for each door, and is in itself a symbol for the element it protects.

There are no kings or lords in the capital, and the highest position in the land is that of the Keymaster. This role is one that cannot be bought, won, or inherited; instead when one keymaster dies, they are replaced with a child born at the exact moment of death of the previous one. Keymaster's are born with completely white eyes, however they are not blind. Their eyes allow them to see the truth in people, and determine if they are worthy to enter any of the halls.

Keymaster's carry all seven keys on them at all times, bound to them with a chain made of gold.

Your task this week if to design a Keymaster. They can be any age and any gender, but the importance of their role and title must be evident in their design.

The Guidelines:

  • Can be male or female
  • Can be any age
  • Does not have to be human - This could be an alien planet!
  • Must carry seven 'keys' on a golden chain - each representing a different element
  • They are not a king but hold the highest position of power
  • Must have white eyes
  • The style, time and genre is entirely up to you.

ChoW # 293 -- The Keymaster - WIPs

Title:  ChoW # 293 -- The Keymaster - WIPs
Date: June 22 - 25, 2012
Medium: Graphite, Gouache, and Watercolor
Scale: Original is 9" x 12"

Notes: Just my works in progress for the piece above.

Chut Up!

Title:  Chut Up!
Date: June 22, 2012
Medium: Graphite
Scale: Original is 9" x 12"

Notes: Playing around with some character design for this week's ChoW

More Hands

Title:  More Hands
Date: June 22 - 23, 2012
Medium: Graphite
Scale: Each image is 9" x 12"

Notes: Just continuing my study with my weakest parts -- hands and feet.

Ashley, from Life

Title:  Ashley, from Life
Date: June 22, 2012
Medium: Watercolor and Gouache
Scale: 3" x 3" Canvas Board

Notes: She got me these awesome tiny easels and canvases that were only 3" x 3". So I took them out and finally decided to try painting on them. This was soooo fun! Life painting is a TON harder than from reference.

Pin-Up Start 2

Title:  Pin-Up Start 2
Date: June 21, 2012
Medium: Graphite
Scale: 9" x 12"

Notes: Here's the second, more enticing version, of that pin-up girl commission. Lots more to do on this, especially since he wants in colored pencils.

Friday, June 22, 2012

Bad Day

Not a very productive day today... just didn't really feel too well overall.

ChoW Sketch

Title:  ChoW Sketch
Date: June 22, 2012
Medium: Photoshop

Notes: Playing around with some character design for this week's ChoW

Face Studies 2

Title:  Face Studies 2
Date: June 22, 2012
Medium: Photoshop

Notes: Just trying even more face studies.

I have other pieces in my sketchbook, but my camera is completely dead... I'll get 'em on here soon.

Tuesday, June 19, 2012

Quick Paint Before Work

Have to go to work, so I decided to do a speed paint.

Crow Speedpaint

Title:  Crow Speedpaint
Date: June 19, 2012
Medium: Photoshop
Scale: Original is 1200px x 1415px

Notes: Was trying to focus mainly on the crow and the way light plays on feathers. Hopefully it came out decent. Only one-hour worth of painting...

More more ... MORE!

Woo... So, I've started to play Batman: Arkham City, and all I can say is... This game friggin' rocks!

It's like free-form Grand Theft Auto (what I mean is that you can practically fly on top of running around the city). Fast-paced action, puzzles, light RPG elements. And then to top it all off, Kan Muftic helped to work on it!

I mean, this is a ton of stuff on top of each other that will probably keep me playing this for some time.

Anyway, in other news:
It looks like my school is taking a huge hit when it comes to finances and education. It is dangerously close to losing it's accredation, and they fired some teachers. Hopefully everything will be settled and I'll be able to stay going to school there. If not, I'll have to just push one-hundred times harder by myself I guess... Either way, it's a scary thought.
I mean, I know it can be done, but I would really have to buckle down and do art stuff like twelve hours a day to play catch up with all the awesome artists out there and even be competitive. I draw quite a bit now, but I would need to work faster and harder I think to catch up.

Ehh... either way, I won't stop doing what I'm doing one way or the other. I'm always doing something artsy.

Oh, I'm also reading Water for Elephants. This book was recommended by my special lady friend (who is an aspiring writer herself, if I never mentioned it). I think it is actually really great. A ton better than the movie -- even though the movie was decent as well.
If nothing else, the author of this book can write very descriptive and emotive scenes. I have about eleven days to finish it... so after I post this... time to get back to reading!

Here's the art:

Joe Boxer

Title:  Joe Boxer
Date: June 18, 2012
Medium: Graphite
Scale: Original is 9" x 12"

Notes: Even more anatomy study based around Joe Manganiello. Like I said a few posts ago, I owe my fiancee twenty of these... so I'm still chugging away.

 Nora Jones

Title:  Nora Jones
Date: June 16, 2012
Medium: Graphite
Scale: Original is 9" x 12"

Notes: During my lunch break at work, I decided to sketch the poster that was in front of my table. It is close, but I still need to study faces more. Her face features in the original photo are much tighter and closer together. It was still fun though, and a good study to do to pass the time.

Monday, June 18, 2012

Animals and Legends

I've been making a habit out of quick updates with one or two pictures lately and not talking... I have more pieces, but this is all I have to post for the moment.

Turtle Study

Title:  Turtle Study
Date: June 18, 2012
Medium: Photoshop
Scale: Original is 1300px x 800px

Notes: Decided that if I'm going to do realistic pokemon, it would probably be in my best interest to study the actual animals that they are based on before trying to execute the final piece. This is a 1.5 hour study based on a photo. Hopefully it looks alright. Let me know!

Kitsune Sketches

Title:  Kitsune Sketches
Date: June 16, 2012
Medium: Photoshop
Scale: Original is 2550px x 3300px

Notes: Was just playing around for the character of the week this week. Decided I would go sort of tech on the ancient legend. Nine wires to represent nine tails. I was only sketching around, so it didn't really go very far.

Friday, June 15, 2012

Draw, draw, and then draw some more!

I just can't stop drawing!


Title:  Speed-Anatomy
Date: June 11, 2012
Medium: Graphite, Ink
Scale: Each page is 9" x 12"

Notes: Playing a bit of catch-up from that schedule that I had going. These are pages worth of anatomy study. Mainly just doing more timed exercises. The gestural format is ideal I think for quick test poses.

More Faces

Title:  More Faces
Date: June 13, 2012
Medium: Graphite
Scale: Each page is 9" x 12"

Notes: Studying from both life and magazines. I am trying to continue practicing faces. I think they are some of the more important parts of the anatomy to get correctly. Imagine how bad a character would look with a mashed face.

Anatomy Odds-n-Ends

Title:  Anatomy Odds-n-Ends
Date: June 13, 2012
Medium: Graphite
Scale: Each page is 9" x 12"

Notes: Quick sketches of hands and feet. From life.



Title:  Quickey
Date: June 14, 2012
Medium: Graphite
Scale: 9" x 12"

Notes: Trying to apply the anatomy studies that I've been doing............ failed miserably. Will try again.

Thursday, June 14, 2012

Keep Chugging Away

I have a ton more to scan and post unfortunately... but my scanner is on the fritz.

Here's a few digitals from tonight.

Face Studies

Title:  Face Studies
Date: June 14, 2012
Medium: Photoshop

Notes: I have a TON more facial studies to get on... but I was just having fun this morning. Will continue to do these, they are fast and fun.

Wednesday, June 13, 2012

The Start of Playing Catch-Up

Continuing to play catch-up. Here's some old and new.

Gestural Final

Title:  Gestural Final
Date: December 2011
Medium: Graphite, Charcoal, Conte
Scale: 42" x 36"

Notes: I apologize for the ancient-ness of this one, but I just found it while digging through my art work from the move. I realized that I never got around to taking a photo of it and posting it. This was one of the larger pieces from my final for portfolio in drawing. The idea was to take a type of anatomy study from a book and them duplicate it as best as possible. I thought it would be interesting to combine a ton of them all on top of each other while standing on hands. Hopefully it reads interestingly enough.
The other kind of interesting thing about this piece is that this is the first one that I worked on that was larger than 20" x 30". It was so huge!

Movie Still -- Clockwork Orange

Title:  Movie Still -- Clockwork Orange
Date: December 2011
Medium: Ink, Conte
Scale: 30" x 20"

Notes: This was about the same time as the one above. So again, sorry for the old post, but it was a different kind of exercise for me.

Pokemon Linework

Title:  Pokemon Linework
Date: June 11, 2012
Medium: Photoshop

Notes: The initial line-work and color pallette for each of the pokemon that I'll be working on.

Squirtle Color Test

Title:  Squirtle Color Test
Date: June 12, 2012
Medium: Photoshop

Notes: Testing out some colors and things. This still has a way to go, but I'm having fun with it.

Sunday, June 10, 2012


I don't know why I always feel guilty whenever I just step back and just do some pure and utter relaxing. It feels kind of like I'm just being lazy and putting stuff off.

I suppose it's dumb, but I always feel like I'm not getting something accomplished that I should be. I don't know, maybe I'm just being silly.

Anyway, it's been a bit since I updated, but I am still drawing and painting. Albeit at a slower clip than usual, but I'm still here none-the-less.

I'll just not bore you with talk, here's the artses.

Hel-Looks Study

Title:  Hel-Looks Study
Date: May 21, 2012
Medium: Graphite
Scale: 9" x 12"

Notes: Just a clothing study.

Loomis Bodies

Title:  Loomis Bodies
Date: May 24, 2012
Medium: Graphite
Scale: 9" x 12"

Notes: These were done as part of my daily schedule things. It actually helps a bunch to do these. I should really do more of them so that I can get better at proper proportions.

Anatomy in Ink

Title:  Anatomy in Ink
Date: May 25, 2012
Medium: Ink
Scale: 9" x 12"

Notes: More of those daily exercises. Timed drawings in ink are the hardest I've come across so far...


Title:  Goblin
Date: May 12, 2012
Medium: Graphite
Scale: 9" x 12"

Realistic Pokemon

Title:  Realistic Pokemon
Date: May 18, 2012
Medium: Graphite
Scale: 9" x 12"

Notes: The first steps in a commission that I'm working on.

Sky Mage

Title:  Sky Mage
Date: May 19, 2012
Medium: Graphite
Scale: 9" x 12"

Notes: More steps for a different commission that I'm working on.